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OVERVIEW

Partnered with the Indiana Crane Naval base to create a educational space themed game called "The Mystery of Vee Island"

Plot: Set sail on an educational adventure with our pirate-themed game, where players navigate through challenges and a variety of engaging mini-games designed to teach the principles of Systems Engineering. As players embark on quests and solve puzzles, they'll gain a deep understanding of Systems Engineering concepts, learning how to model, analyze, and design complex systems. 

ROLES

Game Designer: Minigame Levels in Mystery of Vee Island
Art Team Lead: maintained the teams art style, deadlines and managed communication between departments
Artist: Developed illustrations for main characters
Voice Actress: Voice acted the Pirate Captain, Parrot and Gobs

GAME DESIGN

Client request: The Crane Naval Base specified that they wanted to introduce six key steps to their trainees at the start of the game, initially suggesting a quiz format, however they wanted the quiz to be more fun.

My Approach: To meet this need, I embraced the steampunk pirate theme of the game and designed a level set in the ship's boiler room. In my document, players must correctly sequence the six process steps by turning the valves, all while preventing the boiler from overheating.

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GAME DESIGN CONT.

Client Request: The crane naval base emphasized the significance of completing tasks in the correct order. 

My Apporach:  I developed an engaging and interactive click-and-drag minigame to effectively showcase both the aesthetics and functionality to programmers and pixel artists."

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ART

Developed art for key characters featured in The Mystery of Vee Island

Work In Progress Sketches

In-Game Art

Work In Progress Sketches

In-Game Art

© 2023 by imanipeters. All rights reserved.

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